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Guestbook

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Hor-tyr's Blog
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update test server
Dear Gamemasters, Senators and Tutors,

welcome to the testserver for our christmas update! It will go online at about 3-4 pm CET and is open to all gamemasters and senators as well as to those tutors who have been invited to the last balancing testserver too. If you were banished from the last testserver, you might not be able to enter this one either.

This testserver will introduce several balancing adjustments as well as all of the new content that you already know from the teasers. This includes a lot of revised areas, tons of new quests, monsters, items, NPCs and other fun stuff. Together with the balancing adjustments we also implemented the new rune charges and prices, spell distributions and prices, the new ammunition and adjustment of old distance weapons and arrow prices. There is also one feature that many of you have been hoping for since the beginning of their Tibia career - Shared Experience in Parties!

It is very important that you test as much and as thoroughly as you can. Please read the following instructions on how to join the test server and the testing agenda carefully. Report all bugs you find with ctrl + z in-game. Typical bugs include:

- Graphical errors (e.g. broken graphics, blue pixels, wrong automap colors)
- Map errors (e.g. broken ground textures, broken wall parts)
- Feature errors (e.g. item doesn't work like it is supposed to)
- Object errors (e.g. a takeable tree, walkable stone)
- NPC errors (e.g. something is bought for more money than it is sold)
- Text errors (e.g. typos, misspellings, non-suitable name for an object)
- Quest errors (e.g. dead ends in the quest line)

In cases of client crashes ("Tibia Error - Debug Assertion" ) please click "Send" in the "Error Report" dialog which appears when you start the client the next time after the crash happened. If possible please enter a comment in the appropriate field before clicking "Send" because any hint on what you did right before the crash will greatly help in fixing the reason for the crash.

Craban, Akananto and me will each create one thread which you can use to read the latest information about known and fixed bugs (Testserver: Content Bugs), give your feedback about the balancing measures (Testserver: Balancing Feedback) and post if you have problems with the Client (Testserver: Technical Problems).

There are Testserver Assistants in each town who will hand out money. Simply ask them for money or gold and you will receive 100k pocket money each time.


1. How to join the testserver

Just like last time, the client for this test server can only be downloaded here:

Windows Client
Linux Client

(note: please be so kind and don't spread those URLs to people who can't enter the test server anyway)

For those who still need help with the installation, here's the explanation again:

There is no need to make a copy of your regular Tibia, there is no "network options" dialog anymore and there are no automatic patches. Actually this test server client is handled as a different application ("Tibia Testserver" vs "Tibia". There even is no need to worry to "destroy" your regular Tibia client: the test server client will in no way interfere with your regular Tibia client (...and in case it would do please report that as a bug!).

The Windows installation script is pretty much self-explanatory, simply download it, run it and follow the on-screen instructions. Afterwards you should have an icon called "Tibia Testserver" on your desktop. Doubleclick that and log in.

The Linux package must be unpacked by yourself using the command "tar xfz tibiatestserver810.tgz". A new folder named "TibiaTestserver" will be created which contains the client and its supporting files. Switch to that folder, run the binary "Tibia" and log in.

Since the test server client is handled as a different application you neither have the configuration file (Tibia.cfg) nor the automap files (*.map) from your regular Tibia. If you want you could manually copy those files. The locations for the normal client can be found in the FAQ. For the test server client it's "TibiaTestserver" instead of "Tibia" under Windows and ".tibiatestserver" instead of ".tibia" under Linux. Just copy all files from the normal directory to the test server directory.


2. Revised Areas

Since there are not only optical improvements, but also completely changed structures and new dungeons, please take some time to visit some of the old areas and look for map bugs such as misplaced clips or non-working stairs or entrances. You will find great changes in the following places:

- Tiquanda jungle (look for 5 small Tarantula dungeons and a new hunting ground north of Port Hope)
- Thais troll dungeon and rotworm dungeon (broadened tunnels, new decoration elements)
- Orc Dungeon north of Thais (broadened tunnels, more monster diversity)
- Mt. Sternum Cyclops (broadened tunnels, new decoration elements)
- North-west of Mt. Sternum (new dungeons, new passways, new decoration)
- Passage to Mintwallin starting at ancient temple (broadenend tunnels, new decoration in many places)
- Darashia/Ankrahmun surface (nomad camps added to surface, hidden nomad place)
- Darashia Rotworm Dungeons (structure slightly changed with more entrances and connections, more carrions)
- ... and some well-hidden surprises!

3. Monsters

Find and kill the following new monsters and check them for incorrect graphics, corpses or strange loot:

- dark magician (185)
- dark apprentice (100)
- poacher (70)
- dragon hatchling (185)
- dragon lord hatchling (645)
- cat (0)
- cyclops smith (255)
- mechanical fighter (255)
- cyclops drone (200)
- troll champion (30)

Also, since the balancing measures brought a change of ALL monsters with them, hunt as much as you can. Form a party - with shared experience if you like -, check out your favorite monsters all over the world and kill, kill, kill! Has the difficulty changed? Are they too hard now? Too easy? Too much experience? Strange sensitivities? Unfitting spell effects?

Please post everything notable that is NOT a clear bug (wrong effects, graphics etc) in the Balancing Feedback thread.



4. Quests and NPCs

There have been a lot of changes in existing NPCs; also, some new ones have been added for quests and events. The event NPCs are not activated on this testserver, so you don't need to waste any time searching for them. You will get a good overview of all the NPC changes if you simply solve as many quests as you can.

Here's a list of the quests which need to be tested and some starting hints:

- What a foolish Quest: Who might be the leader of the Fools' Guild in Thais? Maybe you can convince him to let you join...
- Secret Service: There are 3 large secret agencies in Tibia, and you can only join and help ONE. Will it be in Thais, Carlin or Venore?
- The Travelling Trader: There is a salesman travelling through the lands, each day to be found somewhere else. You can only start this quest on a MONDAY, so don't waste your breath on this one until next monday.
- Nomads Land: If you visit the new nomad camps you might find something interesting...
- Against the Spider Cult: Daniel Steelsoul in Edron might have a small task for brave adventurers...
- Into the Bone Pit: The sorcerer's guild in Thais needs help too!
- The Exterminator: The Carlin sewers are suffering from a huge slime plague... maybe a natural cure might help.
- The Ultimate Booze: This fascinating drink is of great interest to a tavern owner, of course
- Appease the Mighty: Kazzan is looking for a mighty ally. You need all of your convincing skills here.
- To Blind the Enemy: The elves in Ab'Dendriel are pretty angry about being spied out all the time...
- To Outfox a Fox: Budrik of Kazordoon wants to hunt a fox!
- Rest in Hallowed Ground: The priest in Edron wants to fight the undead invasion...
- Steal from Thieves: Ahmed was thieved! Can you stand such injustice?
- Tower Defence: Bunny Bonecrusher needs help...

If you explore Tibia really well and patiently you might also find some quests which are not listed here... someday.

When you test the quests, please check your questlog for inconsistencies or errors after receiving and completing tasks. Is everything displayed in the correct order? Are quests marked as "completed" when you solved them? Are items deleted correctly? Do you receive a reward each time?





5. New Outfits

Please try to acquire the new outfits - the jester outfit should come automatically once you made a fool of yourself

For the Nightmare Knights and Brotherhood of Bones outfits you need ONE person from each faction that has the highest rank. He or she will be able to gain the complete outfit including addons and enter a special room in which precious gems can be traded for 3 different documents. These documents can unlock outfits and addons for other characters of the same faction, depending on their current rank. If YOU are the person of the highest rank and don't have the outfit yet, simply talk to your according faction master.


6. Balancing

Please refer to Craban's OLD thread here if you are not well informed about the general balancing measures yet (just for those who need a general balancing overview).

For this testserver we have also made a lot of adjustments in accordance with your feedback from the previous testserver, such as prices and restoration values for the new potions, damage and effect of spells. We would like you to focus on hunting monsters this time to test out how the new fomulas work out. Please post your feedback in this thread:

Testserver: Balancing Feedback

It is very important that you check the spell and rune sale thoroughly. Remember that you can get all the money you need from the lovely Testserver Assistants in each town. From now on, you can buy all Premium spells in each town, if you are a Premium account, with one exception: the four grand area spells for druids and sorcerers (Hell's Core, Rage of the Skies, Wrath of Nature, Eternal Winter) can only be purchased in Edron. Once you have purchased both of them, Zoltan will allow you to switch between them anytime for 500 gold pieces. Please try this out a few times!

Mass purchase runes, buy spells that you do not have yet, and make sure that you can't buy spells which are not suited for your vocation! All spells should be listed in your spell book correctly. If you have any questions, simply use Craban's thread.



7. Shared Experience

Yes, it's there! Here are the main conditions for shared experience:


* shared experience can only be activated in a party and only by the leader
* the following conditions must be fulfilled for shared XP to work:

o level of the lowest character in the party >= 2/3 level of the highest character in the party (that means for example, level 40 and level 60 can still share, level 200 and 300 can also share)
o the distance of all partymembers to the leader must be smaller or equal to 30 fields (yelling distance), also works one floor up and one floor down
o all partymembers must have contributed to the party within the last 2 minutes (healing party member or attacking aggressive monster)

* shared experience has 3 states:
* off: experience is distributed as usual according to damage dealt
* on and active:
o if all conditions are fulfilled, experience will be distributed evenly between all party members (rounded up)
o if a member does not have enough stamina, his share of the experience will be reduced accordingly, the shares of other party members stays unaffected
o soulpoints can only be gained if the individual share of experience gained from one monster is larger or equal to the level of the character
o if a member has summons, those summons will receive their part of the experience before shared experience is calculated

* on but inactive
o if one or more conditions are not fulfilled, shared XP will automatically be deactivated until all conditions are fulfilled again
o experience is distributed as usual according to damage dealt


* every party member can see the state of shared XP on his party icon, it is also displayed who causes shared XP to be inactive
* shared experience only works for experience gained from monsters, on PvP-enforced worlds, experience that is gained from player killing will be distributed as usual according to damage dealt, no matter whether shared XP is active or not



So, your task is: form small parties, large parties, medium parties and go hunt! Only the leader can activate Shared Experience via the context menu, so don't forget to do so. Have healers, blockers, damage dealers - all of them should receive an even share of the experience, provided everyone is active enough.

If ONE of your members is inactive (hasn't healed a party member or attacked an aggressive monster in the last 2 minutes) OR doesn't fulfil the level range (too high, too low level) or distance conditions (too far away from the leader), shared experience will be deactivated for your group, which you can recognise by the shield icons in the battle list being X-ed out. Also, the inactive person's shield icon will blink. If you are that person, simply heal a party member or deal damage to a monster OR get back into the leader's range to activate shared experience again for your party. If you're too high or too low level, this won't be possible of course.




8. Other features and client adjustments

There are many small new content features that do not need to be tested in detail - just so that you don't think that was already everything we have for you this time. We still got a few surprises up our sleeves, and maybe you will stumble over them in the test, maybe not.

Here are also some client adjustments that will definitely come in handy:
- improved automap cross (now automatically toggles between black and white)
- improved autowalk algorithm (can't "freeze" client for some seconds anymore)
- improved text effect placement (e.x. damage numbers, healing numbers, etc.)
- added six new automap icons (north, south, east, west, up and down arrows)
- added original timestamp to processed rule violation (relevant for GMs only)

For any problems with the client please use Akananto's Thread: Testserver: Technical Problems

In this thread, I will keep you up to date about bugfixes being implemented.

Have fun testing!
Regards, Chayenne

2007-11-29 17:54:28
skomentuj (0)

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mapa











Obszar testowy


Looknij1

Looknij2


Ab'dendriel

Ankrahmun

Carlin

Cormaya


Cyclopolis

Darashia

Edron

Elf Fortress

Fibula

Kazordoon


Liberty Bay

Outlaw Camp

Plains of Havoc

Port Hope

Northport

Rookgaard


































2007-07-27 21:08:49
skomentuj (0)

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New Quest searching. Part one.
Interrogation of NPCs.


>>>liberty bay
Klaus: We have some sort of trade agreement. They make the rum and we plunder it. Har Har Har.
>>>venore
Klaus: The Venoreans are the power of the future, trust me.
>>>king
Klaus: If I were the king, I'd call the prettiest women of the realm

to my court. Har Har Har.
>>>thais
Klaus: The Thaian people see themselves as the rulers of the world. If they only knew ... Har Har Har.
>>>Carlin
Klaus: A city that is run by women. And those wimps in Thais have still not been able to get back control. Har Har Har.




>>>pirates
Captain Waverider: Ah, pirates ... you know, most pirates are onlybandits today. Only the young Striker has the heart on the rightplace. In former times, pirates were the nobility of the seas ...
>>>carlin
Captain Waverider: This city is too far away to care about.
>>>venore
Captain Waverider: You are nothing without money in Venore. Onthe other hand, with all the treasures of Treasure Island youcould be king over there. Oops, I should not mention reasureIsland. You better forget what I have said.
>>>thais
Captain Waverider: A rough place with rough people as far as Ihave heard.
>>>king
Captain Waverider: The king is enormously rich. His wealth is onlydwarfed by the treasures of Treasure Island ... Oops I did it again.


>>>king
Jefrey: The king might be well advised to give the responsibility for this isle completely into Venorean hands. Of course it would cost us afortune but I am convinced in the end we would turn this backwater town into something profitable.
>>>thais
Jefrey: Thais might have its charm but nowadays, it is overrun buy wannabe heroes. I prefer the exclusiveness of Venore.
>>>pirates
Jefrey: One day, the pirates will be our ruin. The money their assaults have cost us up to now, would have been sufficient to rebuild thiswhole town two or three times. Something has to be done.
>>>venore
Jefrey: Venore has become the centre of trade and culture. There is no city that could be compared to Venore.
>>>rum
Jefrey: Drunken people often cause trouble here in the depot and we have to call the guards.



>>>king
Herbert: If only his majesty's eyes would rest me on the stage, if only he saw me once! How could he not see the greatness of my art if hesaw me act my part?
>>>thais
Herbert: I mourn you, Thais, for you are no longer the shiny diamond that inspired a sense of purpose and pride in us all. ... Rather than building a temple for the muses your people chose to build an arena, where blood is shed and animals are slaughteredfor sport. Oh Thais, how deep have you fallen!
>>>venore
Herbert: How could I hate you, Venore, the place where I grew up and so did my father before. But I shall ne'er go back to you, for yourpeople are smug and their minds are small. ...
One day they will weep for their prodigal son, but then I won't mind
for I will be gone.
>>>pirates
Herbert: Har, Har! Shiver me timbers, ya filthy landlubberrr! Weigh anchorrr! Man the cannons! Err ... I'm still working on that part, you know.
>>>carlin
Herbert: Carlin! Oh Carlin, my love! Noble jewel of the north, it is you that I crave, for only among your people can I stop being a slave! ...
One day I will come to you, fair Carlin. Bid this humble traveller welcome, lift this humble star into the the sky of greatness!
>>>rum
Herbert: Curious is this liquor, whom many have called divine, for it turns some into angels and others into swine.
>>>king
Tyrias: It is sad that the king is so far away. Without his guidance, things sometimes just don't work out as well as they could. Also peoplesay that others might have too much influence on decisions. This is of course not the king's fault.
>>>thais
Tyrias: Thais and Liberty Bay are quite different. We have our own problems, and we will have to find our own solutions.
>>>venore
Tyrias: Venore is a wealthy city of trade and commerce. Some people consider its influence here as a problem. I am not good in politics and Ihave no real opinion on this matter.
>>>pirates
Tyrias: Oh my, pirates and other types of criminals are always an unwelcome companion to culture. But there are always some people thatthe twists of life have driven into black despair that ended up in a life of a criminal.
>>>rum
Tyrias: Rum is a treacherous and dangerous lover.


>>>king
Lyonel: People here are not accustomed to have a king. Especially those people that they call the 'natives'.
>>>thais
Lyonel: I was never there but I heard that it is big and crowded. To own a tavern there must be like owning a goldmine.
>>>venore
Lyonel: For all I have heard you are of little importance in Venore when you run out of money.
>>>pirates
Lyonel: Well, the pirates are an evil of course. On the other hand, people tend to be called pirates far too easy nowadays. Some arejust seeking for liberty without harming anyone at all. So not every pirate is a pirate, you understand?
>>>carlin
Lyonel: Carlin is a place where women reign and where alcohol is forbidden. Sounds like hell, doesn't it?
>>>pirates


Eleonore: Not all pirates are alike. Of course some are just common bandits, but others were forced to live the life of a pirate in order tosurvive. Again others might have chosen this life to fight for
ideals they hold dear.
>>>thais / king
Eleonore: I have seen him as a child when we lived in Thais.
>>>venore
Eleonore: Well the city itself might be pretty but the trade barons give me shivers sometimes.
>>>rum
Eleonore: I prefer wine to this horrible brew. I have seen what it can turn a man into and I can't say that I liked it.



>>>king
Percy Silverhand: The king is a wise man with a noble spirit. I will not allow this colony to fail in his eyes.
>>>thais
Percy Silverhand: Thais is the mother of civilisation. It is the force that keeps the human society together and protects all denizens of therealm.
>>>venore
Percy Silverhand: Venore was wise enough to accept Thaian guidance and prospers in the light of our glorious kingdom. It has become ahaven of nobility and society inspired by the Thaian role model ...
It hurts me that those old values are somewhat crumbling under the heels of ignorant commoners in Thais itself but I ampositive that we will find back to those values.
>>>values
Percy Silverhand: Nowadays, the old values seem to be forgotten. Still, the nobility of a few people is almost recognisable like a visible aura.
>>>carlin
Percy Silverhand: I am sure the king will call Carlin back into the Thaian empire as soon as possible. If only those women weren't so stubborn.
>>>pirates
Percy Silverhand: Bah, this scum is the true ugly face of these so-called freedom fighters. Murder and plunder is all they care about. But wewill rout these cowardly criminals out and soon they will be nothing more than a footnote in history.
>>>rum
Percy Silverhand: I prefer more refined pleasures than that but even I have a little mug of rum now and then.


>>>king
Peggy: The king's iron grip can be felt everywhere here. And the Venoreans are his right hand.
>>>thais
Peggy: Thais is a sleeping lion. But nowadays, the snakes already rule the kingdom.
>>>venore
Peggy: Venore is the best example to demonstrate what can go wrong with human society. Greed and jealousy reign over that town andonly wealth and influence are of importance.
>>>pirates
Peggy: Is the enemy of your enemy your friend? Maybe.
>>>rum
Peggy: There is nothing like rum to bring fun and joy to a celebration.



>>>king
Cedrik: Hmpf. The king, eh? Well he lives in faraway Thais. I wonder why such a mighty man has interest in our little community.
>>>thais
Cedrik: Thais is a faraway city with strange people. I only wish they'd stay there.
>>>venore
Cedrik: Bah, Venore. Calling it a snakes' nest would be an insult of course, but for the snakes.
>>>pirates
Cedrik: Let me put it that way: If someone bites Venore's leg, there is more clamour than it's worth it. And I for my part won't bother ifsomeone would swallow that leg.
>>>rum
Cedrik: Ah, rum. That alone makes sugar important enough.


>>>king
Red Lilly: What interest could a king have in this little settlement? If a king cares about us, there must be something important behind all this.
>>>thais
Red Lilly: Thais might be a splendid town, but this is of no use to us here. The situation in our town gets worse with every ship full offoreigners that arrives here.
>>>venore
Red Lilly: I heard Venore will soon acquire several trade monopolies that will grant them wealth for centuries.
>>>pirates
Red Lilly: Mostly, pirates are bad for business. But sometimes, they are good for business.
>>>rum
Red Lilly: Ah, there is little in the world that comes close to the taste of rum.


>>>king
Charlotta: What has a king in Thais to do with the people here in Liberty Bay? He should just leave us alone and everything would be fine.
>>>thais
Charlotta: Thais and the Thaians should mind their own business.
>>>venore
Charlotta: The Venorean traders are the source of the evil here. It was them who convinced the king in Thais tointervene and to 'rescue' us by sending an occupational force.
>>>pirates
Charlotta: Well, there are pirates and then there are pirates.
>>>rum
Charlotta: Rum is a fine medicine in some cases. But as with all medicines, it has to be handled with care.



>>>king
Marcus: The king lives far away and appears like a fairy tale over here.
>>>thais
Marcus: Go away with that Thais. I've been there and I've seen it. Not impressive at all.
>>>venore
Marcus: They build fine ships in this town. That's the best I can say about it. If you do not have enough money, you are nothing in Venore.
>>>pirates
Marcus: I killed my share of pirates in my youth. Scum bags that give sailors a bad name. Nothing more than bandits.
>>>carlin
Marcus: A horrible town for a sailor. Imagine a town without alcohol, ruled by women! I guess if you are a pirate or some other scumbag, yourafterlife starts in Carlin.
>>>rum
Marcus: We have to guard the rum especially carefully. I can't count anymore the numerous times that someone tried to steal rum from us.



>>>king
Frederik: It's the king's land. He will know what's best for it.
>>>thais
Frederik: Even dirty, old Thais would be better than this place. But who asks an assistant after all? Yeah, right, no one does. And so I amhere
>>>venore
Frederik: If you'd ask me, those Venoreans have their fingers quite deep in the honey pot, if you know what I mean. Our whole presencehere serves Venore and our profits more than anything else.
>>>pirates
Frederik: They are just bandits with ships. Nothing special at all.
>>>carlin
Frederik: Carlin is a druid town. I think I would not like it either. Not that I am not accustomed to be ordered about by women.
>>>rum
Frederik: A mug of rum now and then certainly doesn't hurt.


>>>king
Berenice: The king is a great sporter and a honorary member of our society.
>>>thais
Berenice: Thais is a great city, but not such a centre of learning and knowledge like Edron.
>>>venore
Berenice: Venore is a centre of commerce. It has only little to offer to our efforts to explore and to gain further knowledge ...
Sometimes though, the generous tradesmen sponsor some of our missions and now and then we can sell some of our knowledge orrecovered artefacts to them.
>>>pirates
Berenice: Pirates are a pain. Constantly we lose supplies and important papers, that document our progress here, due to their inroads on ourships. The military really has to eradicate this pest once and for all.
>>>rum
Berenice: I send some rum to the other bases of our society each month. We like to taste exotic beverages now and then ...
That is one of the things we have to explore after all.


>>>king
Malunga: The king's support of the academy is dwindling. I hope results in my researches will change this significantly.
>>>thais
Malunga: Well, Thais is not the city it used to be. Too many people, too noisy, too dirty.
>>>venore
Malunga: Those haggling and scheming merchants sometimes give me more shivers than a demon. At least you know what to expect from ademon.
>>>pirates
Malunga: Pirates are a constant pest. As long as their existence does not interfere with my researches, I don't care much about them.
>>>rum
Malunga: It is a rather uncultivated beverage for the lower classes.



>>>king
Theodore Loveless: The king has again proven his great wisdom. The way how he allowed to settle the affairs in Liberty Bays was morethan smart ...
The trust he has put in the governor, the local military and the help
from Venore begins slowly to pay off ...
People have work and something to do. The number of fights decreased to the brawls between drunks that are usualfor seaports ...
As soon as we have the pirates iminated, we can lower many of the restrictions we had to enforce for the safety ofall.
>>>thais
Theodore Loveless: Thais is such a lovely city. The bustling centre of civilisation. The world has to thank Thais for so many things.
>>>venore
Theodore Loveless: Venore has become an impressive little point of trade for wares from all over the world. The steady work pays off andbrings us a modest state of luxury ...
We have learnt much from our big brother Thais which we admire and where we are still searching for guidance.
>>>pirates
Theodore Loveless: The pirates are all what is left from the warlords that once terrorised this region. Now that peace and the protectionof Liberty Bay by our military moves in, their days are numbered ...
One day, hopefully in the near future, the sea will be just as safe as this isle.
>>>rum
Theodore Loveless: Most sugar we harvest is turned into rum before we ship it. That keeps the supply of sugar short enough to ensure it isnot profitable enough to produce rum elsewhere.



>>>king
Chantalle: The king must be a very special man. I think he is handsome and tall.
>>>thais
Chantalle: Thais must be a wonderful place. Almost comparable to Venore as far as I can tell.
>>>venore
Chantalle: Venore is such a wonderful place. Mr. Loveless had to leave it to come here to Liberty Bay for business matters and to becomeVenore's representative here.
>>>pirates
Chantalle: Pirates are scary. Mr. Loveless tries hard to get the army to do more against these horrible pirates. Unfortunately the armypeople are rather reluctant and always find some excuse for their inactivity.
>>>rum
Chantalle: It tastes horrible. I can't understand what people like about it.



>>>king
Tristan: Our beloved leader must be proud of us. We uphold Thaian values, like honour and unity, in this once struggling and dividedcommunity.

>>>thais
Tristan: Thais is the mother of civilisation and has not yet reached its peak of glory and expansion.
>>>venore
Tristan: The city did well to acknowledge the superiority of Thais.
Still some of the scheming and shrewd representatives here must bewatched carefully.
>>>pirates
Tristan: By nature they are usually more organised than ordinary bandits. It's the same honourless scum though. Eventually we willeliminate all those who did not get killed by their own 'mates' for some cheap reason.
>>>rum
Tristan: I dislike what the rum turns people into.




>>>king
Isolde: Although I admire our king, all the crowded festivities were not to my taste. I don't mind my noble heritage too much and so I gladlyaccepted my duties here.
>>>thais
Isolde: Thais was so crowded I hardly found a space to breath. And the city was too busy to get my thoughts sorted. Here everythingseems closer, more real. The sea, the people, enemies and friends.
>>>venore
Isolde: Venore always seemed to me like a lurking moloch. A greedy octopus whose arms are everywhere ... but of course that's only afoolish impression and I don't judge people based on such ponderings.
>>>pirates
Isolde: I can understand their desire for freedom. This, of course, does not justify robbery or murder in any way.
>>>rum
Isolde: If people would be more disciplined in the use of rum, everything were only half as bad.




>>>king
Admiral Wyrmslicer: LONG LIVE THE KING!
>>>thais
Admiral Wyrmslicer: Thais is of course the crown of our kingdom and the place where our hearts will belong to forever.
>>>venore
Admiral Wyrmslicer: The efforts Venore put into this city are admirable. It's only fair that they gain a certain profit from that.
>>>pirates
Admiral Wyrmslicer: Pirates are scum and we will wipe them from the map wherever they raise their ugly heads.
>>>carlin
Admiral Wyrmslicer: Sooner or later Carlin will be nothing more than a footnote in history. Look at the size of our kingdom and compare itwith Carlin ...
One day they will accept that it is better to rejoin the kingdom and to combine our efforts and resources for the goodof all.
>>>rum
Admiral Wyrmslicer: Rum can be just as good for morale as it can be bad. It has to be administered with care.



>>>king
Sebastian: We don't need kings.
>>>thais
Sebastian: The Thaians came here and oppressed us.
>>>venore
Sebastian: The Venoreans are even worse than the Thaians.
>>>pirates
Sebastian: We became pirates, aye.
>>>carlin
Sebastian: Carlin is far to the north.



>>>king
Duncan: It must be fun to be the king.
>>>thais
Duncan: I think there is too much competition in such huge cities to run a decent business.
>>>venore
Duncan: For all you may say, the Venoreans know how to earn some profit. At least for that I must respect them.
>>>pirates
Duncan: Pirate is an ugly word for somebody that is just fighting for things that belong to him anyway.
>>>carlin
Duncan: Carlin should seize the opportunity to trade with us much more often than they do now, but I guess they fear to get into troublewith Thais.
>>>rum
Duncan: Rum is the liquid gold of the isles.


>>>king
Morgan: The king is far away. How could he care about us at all? Indeed, why did he bother about our isles in the first place? Couldn't he notjust have left us alone?
>>>thais
Morgan: I have never been in Thais so I can't tell anything about it.
>>>venore
Morgan: Many here see Venore as the source of our misery. I don't know enough about politics to have an opinion about it.
>>>pirates
Morgan: The tides of fate made us pirates. If we ever succeed in liberating our homes, we will be remembered as heroes.
>>>carlin
Morgan: Carlin secretly trades with us now and then.
>>>rum
Morgan: I don't drink when I work. On evenings, that's another matter of course.





>>>king
Ariella: I wish that fine king would walk in here some day. Boy, I'd give him a piece of my mind for sure.
>>>thaise
Ariella: For all what I have heard of my regulars, it is a loud and crowded town.
>>>venore
Ariella: They say that Venore is responsible for many bad things that have happened to Liberty Bay. We made them pay for what they didto us and we'll continue to do so until these moneybags give up and retreat.
>>>pirates
Ariella: The true pirates are those that give us a bad name. They operate from a place called the Howling Grotto as far as I know. I have noclue where that might be though.
>>>carlin
Ariella: Carlin is too far away to be of any concern for us.
>>>rum
Ariella: Rum is a sailor's lifeblood.




>>>king
Raymond Striker: I doubt the king gains as much from the occupation of the isles as the Venoreans do.
>>>thais
Raymond Striker: Thais is not the source of the evil that has befallen our isles. It might end up as a victim itself whenever Venore feelspowerful enough.
>>>thais
Raymond Striker: Thais is not the source of the evil that has befallen our isles. It might end up as a victim itself whenever Venore feelspowerful enough.
>>>venore
Striker: The scheming trade barons of Venore know nothing but profit and power. For that they lie and murder and would readilysell their souls.
>>>pirates
Raymond Striker: We don't consider ourselves as pirates but as freedom fighters. But there are indeed pirates out there. They are truebandits, cutthroats and murderers. They are the ones responsible for the horrible acts that are accredited to us.
>>>carlin
Raymond Striker: We have loose trade relations with Carlin.
>>>rum
Raymond Striker: Rum is one of the few pleasures a sailor has on the high seas.







>>>king
Chondur: The king is far away. Our myth are closer to us than any king in faraway Thais could ever be.
>>>thais
Chondur: The people see the Thaian occupation like a crippling disease that befalls our isles. Some try to live with it, others are looking for acure.
>>>venore
Chondur: The tradesmen of Venore are tainted with greed. They have so little spirituality that their souls must be starving.
>>>pirates
Chondur: You have to understand that there are two groups of people that are called pirates. One are the evil thieves and murderers forwhom the word pirate actually stands for. The others are resistance fighters for whom old ideals are hold true and that are the assertors of the native people.
>>>rum
Chondur: The rum is the only thing left to give some comfort to the most desperate. And there are many of them these days.

>>>job
Chondur: I was chosen by the spirits of the ancestors to serve the people as healer and spiritual leader.

>>> disaster
Chondur: Yes, the ancestors hint that there has been some disaster in the past that disarranged the magic of the isles and destroyed whole civilisations.

>>>civilisations
Chondur: The spirits tell about two powerful races at least that once called this area their home. But in a war they annihilated themselves

>>>spirits
Chondur: Spirits are all around us and on these isles they are especially strong and numerous.

>>>voodoo
Chondur: Together with the spirits of the ancestors, I seek for wisdom. Together we can change the flow of magic to do things that arebeyond the limits of ordinary magic. In conversations with the spirits, I gain insight into secrets that would have been lost otherwise.

>>>ancestors
Chondur: The ancestors still have contact to the world of those alive. If you know how to talk to them, they can be wise guides and powerful friends.

>>>secrets
Chondur: The spirits speak about a great battle on these isles. Cause for the conflict was the strong magic. The peaceful dwellers, that used to live here in magical paradise created by themselves, were attacked by a dark power from thedepths of the ocean. The war destroyed both races and changed the flow of magic forever.

>>>magic
Chondur: Magic here is like a powerful and wild beast. You need all your strength to master it. If you fail, your punishment will be swift andhard. Voodoo gives me the power and wisdom necessary to handle those energies.

>>>isles
Chondur: These isles are a place of strong but secret magic. This magic is strong enough to devour the souls of the weak.

>>>dark power
Chondur: In the shadow of the depth, a strange and enigmatic race evolved. Using magic to the darkest purposes. What they lacked in understanding magic like the dwellers, they made up for in number and destructive determination.

>>>quara
Chondur: This race rose from slavery to a shadow of their former masters. The dark power that once ruled the ocean here was annihilated by some disaster and the quara used to be one of their serving races.

>>>cult
Chondur: The cult is a mockery of true voodoo. They play with powers they don't even rudimentarily understand and some dark andsinister power is working behind the curtains. Some evil puppet master is misusing them for plans unknown to me.

>>>spirits
Chondur: Spirits are all around us and on these isles they are especially strong and numerous.




2006-10-31 23:22:28
skomentuj (2)

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New outfit :-)
For me and Yann :)
I get that idea in saturday morning, and before 1am in Mondey i had all :)
HoneyCombs was easy to buy, Chicken Feathers i hunt alone... many hours spend in North Port :P Good that people tradeing Feathers feathers for pirate free itenz :P
Worster was with Mino Leathers... at least they are hard to buy. I asked my friend if he can hunt them for me. In that way i collected rest of Stuff :-)

And here is effect, cool outfit: ;)


2006-10-23 17:20:02
skomentuj (1)

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Tibia Splits
Today I done hard work.
I looked at ALL tibia splits 16.000 and found interesting things what are not in tibia yet:



2006-10-21 22:23:50
skomentuj (0)

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85 SHIELDING


Cool :) It begin to look like good shieling :)
Now i can go for Guards or something :P
And i thinking about... skilling... i thinking one more time :P
Why?
Why not... my skills can by much better... then i will can kill DSs alone or hunt harder monsters like pirates... :P
Its nice to skill.
But i fell to weak to take that effort :P

2006-10-18 18:45:31
skomentuj (0)

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Quara Raid.



Quara raid was realy fun :))
Quara Souts are not so hard for me to block. I dunno what with Normal (underwater) Quaras... i think they can be much harder :PP
Then i dont want to try them :P

During the raid i clean with Yann 2 resping spots. (in half - from one side i lureing quaras under Yana GFB, on second side of Quara herd some knights lureing quaras and Exori them).
Sometimes, harder cinds of quaras do realy big hits... but also many of them had not much hp and was easy to take down, by GFB :P
Yann said that is cool exp... but also GFB waste was huge.
For me it was... good advertising of quara scouts setelment on Foribidden islands... i wanna go there and kill more! :)))

2006-10-13 23:22:12
skomentuj (1)

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:: GuestbooK ::

Tibia:
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